Fallout: Emerald City
This article is intended as a reference for the gamemaster and thus contains spoilers.
Fallout: Emerald City is a TTRPG setting project by Asapphesteron. It takes inspiration from Fallout: New Vegas and is intended as a sort of tabletop-based spiritual successor. It is set in a version of the Seattle region called the Emerald Wasteland.
Factions
Primary factions
- The Columbia Division
- The Republic of Magnolia
- The New Altruists
- The Salish Confederation
Secondary factions
- The Mosquito Fleet
Tertiary factions
- Far Go Traders
- The Followers of the Apocalypse
- The Woolley Bunch
Non-player characters
Major NPCs
- Eric Ambler, New Altruist 'scholarch'
- Rosana D'Angelo, deputy mayor of Skagit City
- Lane Hotchkiss, Columbia Division agent
- Nayneli Long, Seattle merchant
- Noumena, artifical intelligence
- Caroline Pierrepoint, leader of the Republic of Magnolia
- Tamerlane, fixer for Caroline Pierrepoint
Potential companions
- Red Kellner, Mosquito Fleet steamboat captain
- Midge McCay, New Altruist scientist
- Vetsera, Columbia Division agent
Minor NPCs
- Roscoe Bunk, Seattle wheeler-dealer
- Ennius D'Angelo, son of Rosana D'Angelo
- Lucy D'Angelo, daughter of Rosana D'Angelo
- Thomasin Pierrepoint, daughter of Caroline Pierrepoint
- Pat Salazar, Far Go Traders representative
- Franklin Scunthorpe, UBiC scientist