Fallout: Emerald City: Difference between revisions

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* [[Lane Hotchkiss]], Columbia Division agent
* [[Lane Hotchkiss]], Columbia Division agent
* [[Nayneli Long]], Seattle merchant
* [[Nayneli Long]], Seattle merchant
* [[Noumena]], artifical intelligence
* [[Noumena]], Columbia Division artifical intelligence
* [[Caroline Pierrepoint]], leader of the Republic of Magnolia
* [[Caroline Pierrepoint]], leader of the Republic of Magnolia
* [[Polydore]], artificial intelligence
* [[Polydore]], artificial intelligence

Revision as of 23:21, 15 November 2025

This article is intended as a reference for the gamemaster and thus contains spoilers.

Fallout: Emerald City is a TTRPG setting project by Asapphesteron. It takes inspiration from Fallout: New Vegas and is intended as a sort of tabletop-based spiritual successor. It is set in a version of the Seattle region called the Emerald Wasteland.

Factions

Primary factions

Secondary factions

  • The Mosquito Fleet

Tertiary factions

  • Far Go Traders
  • The Followers of the Apocalypse
  • The Woolley Bunch

Non-player characters

Major NPCs

Potential companions

  • Red Kellner, Mosquito Fleet steamboat captain
  • Midge McCay, Followers scientist working with the New Altruists
  • Vetsera, ghoul Columbia Division agent

Minor NPCs

  • Roscoe Bunk, Seattle wheeler-dealer
  • Ennius D'Angelo, son of Rosana D'Angelo
  • Lucy D'Angelo, daughter of Rosana D'Angelo
  • Thomasin Pierrepoint, daughter of Caroline Pierrepoint
  • Pat Salazar, Far Go Traders representative
  • Franklin Scunthorpe, robobrain UBiC scientist

Potential future expansions

Source materials and inspiration