Columbia Division: Difference between revisions
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The '''Columbia Division''' or ''' | The '''Columbia Division''', abbreviated '''CDiv''' or referred to euphemistically as '''the orchestra''', is a major faction in ''Fallout: Emerald City'' and the primary antagonistic one. They are clandestine government agents who once administered occupied Canada and, having survived the Great War in bunkers and cryogenically extended their lives, are now planning to reassert their control over the Pacific Northwest. | ||
== History == | == History == | ||
The Columbia Division's origins lie in the occupation of British Columbia after Canada's annexation in 2072. Resistance was stiffer and harder to dislodge than in the other provinces, so the British Columbia Integration Command was formed to deal with the problem and given a great deal of autonomy. It turned to an electronic solution: [[TriNet]]. Canadians had their biometric and personal data catalogued and were issued identity passes that would interact with automated checkpoints. Locations, rations, jobs, housing, and more could then be segregated by political standing, relationship networks could be charted and so on, all electronically linked into the command's database under [[Mt. Forgotten]] to the south. TriNet's corporate partners were happy to oblige: Canadian laborers were forced to work for pittance wages and the executives made deals for spots in nuclear shelters should the end come. Some government officers, emboldened by the lack of oversight, took things further by running human experiments in cryogenics and matter reconstitution, the latter known as [[Project SEANCE]]. | The Columbia Division's origins lie in the occupation of British Columbia after Canada's annexation in 2072. Resistance was stiffer and harder to dislodge than in the other provinces, so the British Columbia Integration Command was formed to deal with the problem and given a great deal of autonomy. It turned to an electronic solution: [[TriNet]]. Canadians had their biometric and personal data catalogued and were issued identity passes that would interact with automated checkpoints. Locations, rations, jobs, housing, and more could then be segregated by political standing, relationship networks could be charted and so on, all electronically linked into the command's database under [[Mt. Forgotten bunker|Mt. Forgotten]] to the south. TriNet's corporate partners were happy to oblige: Canadian laborers were forced to work for pittance wages and the executives made deals for spots in nuclear shelters should the end come. Some government officers, emboldened by the lack of oversight, took things further by running human experiments in cryogenics and matter reconstitution, the latter known as [[Project SEANCE]]. | ||
After the Great War the Columbia Division coalesced into its current state in its various bunkers: the primary Mt. Forgotten facility, one under [[Pacific Tower]] in [[Seattle]], one under [[Vancouver]], and a smattering of smaller shelters and facilities. Its head is [[Director Whitney J. Courtland]], who has retained the post since before the war, preserved cryogenically and thawed on a periodic basis, who wishes to reassert government control of the Northwest region under his command and, ultimately, reshape it using SEANCE technology. While most Columbia Division personnel are still cryogenically or robotically preserved, a living population within Mt. Forgotten exists from which agents are deployed throughout the Wasteland. How many there are, and how precisely they are working to advance Director Courtland's plans, is a question no one can answer. | After the Great War the Columbia Division coalesced into its current state in its various bunkers: the primary Mt. Forgotten facility, one under [[Pacific Tower]] in [[Seattle]], one under [[Vancouver]], and a smattering of smaller shelters and facilities. Its head is [[Director Whitney J. Courtland]], who has retained the post since before the war, preserved cryogenically and thawed on a periodic basis, who wishes to reassert government control of the Northwest region under his command and, ultimately, reshape it using SEANCE technology. While most Columbia Division personnel are still cryogenically or robotically preserved, a living population within Mt. Forgotten exists from which agents are deployed throughout the Wasteland. How many there are, and how precisely they are working to advance Director Courtland's plans, is a question no one can answer. | ||
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== Associated characters == | == Associated characters == | ||
* [[Whitney Courtland]], director | |||
* [[Lane Hotchkiss]], agent | |||
* [[Noumena]], artificial intelligence | |||
* [[Vetsera]], ghoul agent | |||
* [[Palmer Wells]], scientist | |||
== Associated locations == | == Associated locations == | ||
* [[Mt. Forgotten bunker]], codenamed HARPSICHORD | |||
* [[Pacific Tower|Pacific Tower bunker]], codenamed VIOLA | |||
* Annacis Island facility, codenamed TIMPANI | |||
* Oak Harbor radio mast, codenamed FLUTE | |||
* [[Denny Triangle Arcology]], codenamed CLARINET | |||
== Associated quests == | == Associated quests == | ||
Latest revision as of 23:00, 3 January 2026
The Columbia Division, abbreviated CDiv or referred to euphemistically as the orchestra, is a major faction in Fallout: Emerald City and the primary antagonistic one. They are clandestine government agents who once administered occupied Canada and, having survived the Great War in bunkers and cryogenically extended their lives, are now planning to reassert their control over the Pacific Northwest.
History
The Columbia Division's origins lie in the occupation of British Columbia after Canada's annexation in 2072. Resistance was stiffer and harder to dislodge than in the other provinces, so the British Columbia Integration Command was formed to deal with the problem and given a great deal of autonomy. It turned to an electronic solution: TriNet. Canadians had their biometric and personal data catalogued and were issued identity passes that would interact with automated checkpoints. Locations, rations, jobs, housing, and more could then be segregated by political standing, relationship networks could be charted and so on, all electronically linked into the command's database under Mt. Forgotten to the south. TriNet's corporate partners were happy to oblige: Canadian laborers were forced to work for pittance wages and the executives made deals for spots in nuclear shelters should the end come. Some government officers, emboldened by the lack of oversight, took things further by running human experiments in cryogenics and matter reconstitution, the latter known as Project SEANCE.
After the Great War the Columbia Division coalesced into its current state in its various bunkers: the primary Mt. Forgotten facility, one under Pacific Tower in Seattle, one under Vancouver, and a smattering of smaller shelters and facilities. Its head is Director Whitney J. Courtland, who has retained the post since before the war, preserved cryogenically and thawed on a periodic basis, who wishes to reassert government control of the Northwest region under his command and, ultimately, reshape it using SEANCE technology. While most Columbia Division personnel are still cryogenically or robotically preserved, a living population within Mt. Forgotten exists from which agents are deployed throughout the Wasteland. How many there are, and how precisely they are working to advance Director Courtland's plans, is a question no one can answer.
Goals
Associated characters
- Whitney Courtland, director
- Lane Hotchkiss, agent
- Noumena, artificial intelligence
- Vetsera, ghoul agent
- Palmer Wells, scientist
Associated locations
- Mt. Forgotten bunker, codenamed HARPSICHORD
- Pacific Tower bunker, codenamed VIOLA
- Annacis Island facility, codenamed TIMPANI
- Oak Harbor radio mast, codenamed FLUTE
- Denny Triangle Arcology, codenamed CLARINET